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A CATEGORY WE COINED · PEER-REVIEWED · OPEN ACCESS

Software Neurotechnology.
Twenty layers. Five categories. Zero weight changes.

Software Neurotechnology is the discipline of measuring, decoding and governing intelligence using software instruments instead of neural hardware. It studies how humans think, how AI systems think, and how businesses make decisions — and produces tools that make all three measurable, auditable and accountable. Coined and pioneered by Bharat NeuroTech. Introduced by Dr. Nitnem Singh Sodhi in the Indian Journal of Computer Science and Technology (2026, DOI 10.59256/indjcst.20260502087) and shipped, layer by layer, in NeuroCortex.

Software neurotechnology — instruments for intelligence, not brain implants or BCI hardware.

THE WALL

Every layer. Every product it ships in.

Read left-to-right by category, top-to-bottom by ordinal (L1 → L4). Every layer links to the shipping surface in NeuroCortex.

MEMORY
  1. L1 · Working Memory

    Holds the live turn: prompt, tools, retrieved snippets, scratchpad.

  2. L2 · Episodic Recall

    Reaches back into prior turns, files, and sessions without retraining weights.

  3. L3 · Semantic Grounding

    Anchors answers to source documents, citations, and evidence.

  4. L4 · Forgetting Curve

    Compresses stale context so relevance beats recency, at bounded cost.

Open Memory
REASONING & PLANNING
  1. L1 · Decomposition

    Breaks the ask into typed sub-goals the model can reason over.

  2. L2 · Multi-Step Planning

    Orders tool calls, retrievals, and writes into a runnable plan.

  3. L3 · Self-Critique

    Grades the draft against the plan before returning it.

  4. L4 · Revision

    Rewrites the draft when critique flags gaps — bounded loop.

Open Reasoning & Planning
SELF-REGULATION
  1. L1 · Policy Alignment

    Keeps every output inside the organisation's AUP and DPDP posture.

  2. L2 · Calibrated Uncertainty

    Confidence tracks probability of being right — no hallucinated certainty.

  3. L3 · Failure Disclosure

    Discloses when the model is out-of-scope or the frame doesn't fit.

  4. L4 · External Audit

    Independent scoring against a public standard — the outermost regulator.

Open Self-Regulation
INTERACTION & WORLD-MODELING
  1. L1 · User Model

    Tracks the person's role, goals, and preferences across the session.

  2. L2 · Scene Model

    Grounds what the model is looking at — objects, layout, spatial relations.

  3. L3 · World State

    Live external state: web results, APIs, connectors, meeting audio.

  4. L4 · Ambient Signals

    Voice, room acoustics, camera feed — the multimodal edge.

Open Interaction & World-Modeling
LEARNING & ADAPTATION
  1. L1 · In-Context Refinement

    Uses recent turns to sharpen the next answer — no weight update.

  2. L2 · Tool-Use Feedback

    Learns from tool return codes, test runs, and connector responses.

  3. L3 · Preference Capture

    Records what the user accepted, rejected, or edited — reshapes future runs.

  4. L4 · Deployment Loop

    Long-cycle improvement across a deployed instance and its logs.

Open Learning & Adaptation
TAGLINE

Building the future of Neurotechnology.

The framework is the map. NeuroCortex is the working system built on it. Every product page across this site declares the layer it implements — click any Framework badge to land here.